![]() ![]() LUT categories are a lot like Brush categories - each category can have one or more items in it (like brushes or LUTs) & each category can be named however you want, but the category name has no influence over the items in it - you could name a LUT category "Fred" or "Quack" & that would have absolutely no effect on the LUTs in it. I think you are confusing LUT categories & the LUTs that are in them. names unless you rename them, but each of them still should default to having one item in them awhen created, the LUT named "(Default)" that makes no changes & can't be deleted or renamed.Īs I previously mentioned, when I chose 'Create New Category' it produced a category called Default which contained the following categories: The other options on the gear menu do what they say they do, so if you used "Delete Category" that would delete the current category.Īdding more than one category via "Create New Category" probably uses the "LUTs2, LUTs3, LUTs4 etc. If you choose the first item, Create New Category, you should get a new category with the default name "LUTs" & one item in it named "(Default)." You should be able to add LUTs to it (or whatever the current category is) by using the "Import LUTs." menu item & choosing *.cube & the other supported 3D LUT types in the open file window that appears.Įach imported LUT can be renamed, deleted, moved to a different LUT category, or exported by right-clicking on it to get another popup menu like this: I am not sure what you mean by "folders." If you click the gear icon you should get this popup menu:
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